Learn to Solve a Rubik's Cube
Work through these in order if you're new, or jump straight to what you need.
Anyone can learn to solve a Rubik's Cube - it takes memorizing a few short move sequences, not any special talent for puzzles. Most people finish their first solve within an afternoon. Start by learning notation, the letters (like R and U') that every guide uses to describe turns. Then follow the beginner method, which solves the cube one layer at a time using about five algorithms.
Once you can solve it reliably, CFOP is the next step: the method nearly every speedcuber uses, built around solving the first two layers together and finishing with the OLL and PLL algorithm sets. Practice with the timer, check any position with the solver, and if something goes wrong, the troubleshooting guide covers the most common ways to get stuck.
Guides
Notation Guide
Learn what R, U', and F2 mean before anything else - every method and algorithm assumes you know this.
Step 2Beginner Method
The layer-by-layer method - the easiest way to reliably solve a 3x3 from scratch.
Step 3CFOP (Advanced)
Cross, F2L, OLL, PLL - the method almost every speedcuber eventually uses.
ReferenceAlgorithm Library
Look up specific algorithms by puzzle type and category once you know what you're solving for.
BackgroundPuzzle History
Where the Rubik's Cube came from, and how competitive speedcubing developed.
Next levelSpeedcubing Tips
Practical advice on lubrication, finger tricks, and practice habits once you can already solve it.
HelpTroubleshooting & FAQ
Stuck, or think your cube is impossible? Fixes for twisted corners, last-layer loops, and 4x4 parity.